C G I M O P S T
所有类 所有程序包
所有类 所有程序包
所有类 所有程序包
C
- cn.guangchen233.crystallistener.events - 程序包 cn.guangchen233.crystallistener.events
- cn.guangchen233.crystallistener.plugin - 程序包 cn.guangchen233.crystallistener.plugin
G
- getCrystal() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Returns the End Crystal involved in this event
- getDamage() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Gets the raw amount of damage caused by the event
- getDeathMessage() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Get the death message that will appear to everyone on the server.
- getDeceased() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Returns the deceased involved in this event
- getDroppedExp() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Gets how much EXP should be dropped from this death.
- getDrops() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Gets all the items which will drop when the entity dies
- getEventName() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
- getFinalDamage() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Gets the amount of damage caused by the event after all damage reduction is applied.
- getHandlerList() - 类 中的静态方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
- getHandlers() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
- getKeepInventory() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Gets if the Player keeps inventory on death.
- getKeepLevel() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Gets if the Player should keep all EXP at respawn.
- getKiller() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Returns the killer involved in this event
- getNewExp() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Gets how much EXP the Player should have at respawn.
- getNewLevel() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Gets the Level the Player should have at respawn.
- getNewTotalExp() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Gets the Total EXP the Player should have at respawn.
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- isSuicide() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Gets if the Player is suicide.
M
- Main - cn.guangchen233.crystallistener.plugin中的类
- Main() - 类 的构造器cn.guangchen233.crystallistener.plugin.Main
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- onCrystalExplode(EntityDamageByEntityEvent) - 类 中的方法cn.guangchen233.crystallistener.plugin.SpigotEventListener
- onEnable() - 类 中的方法cn.guangchen233.crystallistener.plugin.Main
- onPlayerDamage(EntityDamageByEntityEvent) - 类 中的方法cn.guangchen233.crystallistener.plugin.SpigotEventListener
- onPlayerDeath(PlayerDeathEvent) - 类 中的方法cn.guangchen233.crystallistener.plugin.SpigotEventListener
P
- PlayerDeathByPlayerWithCrystalEvent - cn.guangchen233.crystallistener.events中的类
- PlayerDeathByPlayerWithCrystalEvent(Player, Player, Entity, EntityDamageByEntityEvent, PlayerDeathEvent) - 类 的构造器cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
S
- setDeathMessage(String) - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Set the death message that will appear to everyone on the server.
- setDroppedExp(int) - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Sets how much EXP should be dropped from this death.
- setKeepInventory(boolean) - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Sets if the Player keeps inventory on death.
- setKeepLevel(boolean) - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Sets if the Player should keep all EXP at respawn.
- setNewExp(int) - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Sets how much EXP the Player should have at respawn.
- setNewLevel(int) - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Sets the Level the Player should have at respawn.
- setNewTotalExp(int) - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
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Sets the Total EXP the Player should have at respawn.
- SpigotEventListener - cn.guangchen233.crystallistener.plugin中的类
- SpigotEventListener() - 类 的构造器cn.guangchen233.crystallistener.plugin.SpigotEventListener
T
- toString() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
所有类 所有程序包