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cn.guangchen233.crystallistener.events - 程序包 cn.guangchen233.crystallistener.events
 
cn.guangchen233.crystallistener.plugin - 程序包 cn.guangchen233.crystallistener.plugin
 

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getCrystal() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
Returns the End Crystal involved in this event
getDamage() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
Gets the raw amount of damage caused by the event
getDeathMessage() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
Get the death message that will appear to everyone on the server.
getDeceased() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
Returns the deceased involved in this event
getDroppedExp() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
Gets how much EXP should be dropped from this death.
getDrops() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
Gets all the items which will drop when the entity dies
getEventName() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
 
getFinalDamage() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
Gets the amount of damage caused by the event after all damage reduction is applied.
getHandlerList() - 类 中的静态方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
 
getHandlers() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
 
getKeepInventory() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
Gets if the Player keeps inventory on death.
getKeepLevel() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
Gets if the Player should keep all EXP at respawn.
getKiller() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
Returns the killer involved in this event
getNewExp() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
Gets how much EXP the Player should have at respawn.
getNewLevel() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
Gets the Level the Player should have at respawn.
getNewTotalExp() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
Gets the Total EXP the Player should have at respawn.

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isSuicide() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
Gets if the Player is suicide.

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Main - cn.guangchen233.crystallistener.plugin中的类
 
Main() - 类 的构造器cn.guangchen233.crystallistener.plugin.Main
 

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onCrystalExplode(EntityDamageByEntityEvent) - 类 中的方法cn.guangchen233.crystallistener.plugin.SpigotEventListener
 
onEnable() - 类 中的方法cn.guangchen233.crystallistener.plugin.Main
 
onPlayerDamage(EntityDamageByEntityEvent) - 类 中的方法cn.guangchen233.crystallistener.plugin.SpigotEventListener
 
onPlayerDeath(PlayerDeathEvent) - 类 中的方法cn.guangchen233.crystallistener.plugin.SpigotEventListener
 

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PlayerDeathByPlayerWithCrystalEvent - cn.guangchen233.crystallistener.events中的类
 
PlayerDeathByPlayerWithCrystalEvent(Player, Player, Entity, EntityDamageByEntityEvent, PlayerDeathEvent) - 类 的构造器cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
 

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setDeathMessage(String) - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
Set the death message that will appear to everyone on the server.
setDroppedExp(int) - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
Sets how much EXP should be dropped from this death.
setKeepInventory(boolean) - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
Sets if the Player keeps inventory on death.
setKeepLevel(boolean) - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
Sets if the Player should keep all EXP at respawn.
setNewExp(int) - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
Sets how much EXP the Player should have at respawn.
setNewLevel(int) - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
Sets the Level the Player should have at respawn.
setNewTotalExp(int) - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
Sets the Total EXP the Player should have at respawn.
SpigotEventListener - cn.guangchen233.crystallistener.plugin中的类
 
SpigotEventListener() - 类 的构造器cn.guangchen233.crystallistener.plugin.SpigotEventListener
 

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toString() - 类 中的方法cn.guangchen233.crystallistener.events.PlayerDeathByPlayerWithCrystalEvent
 
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